Difference between revisions of "VLC Developers Corner"
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To build VLC, you first need to get the [[GetTheSource|Source Code]]. | To build VLC, you first need to get the [[GetTheSource|Source Code]]. | ||
− | * [[Win32Compile|How to compile for Windows]] | + | * [[Win32Compile|How to compile for Windows]] ([[Win32CompileMSYSNew|MSYS]],[[Win32CompileCygwinNew|Cygwin]])* |
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* [[OSXCompile|How to compile on Mac OS X]] | * [[OSXCompile|How to compile on Mac OS X]] | ||
* [[UnixCompile|How to compile on Unix/Linux]] | * [[UnixCompile|How to compile on Unix/Linux]] | ||
− | * [[BeOSCompile|How to compile on BeOS]] | + | * [[Solaris|How to compile on Solaris]] |
+ | * [[BeOSCompile|How to compile on BeOS (outdated)]] | ||
* [[ARM-XCompile|How to cross-compile for ARM]] | * [[ARM-XCompile|How to cross-compile for ARM]] | ||
Revision as of 19:18, 20 June 2010
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Build VLC media playerCheck the NEWS. Check the generic compile HOWTO. To build VLC, you first need to get the Source Code.
Build an application on libVLCThere are several ways to build an application that uses VLC. Some are listed here.
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Code VLCStart coding on VLC
VLC Code
Tools to code VLC
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Development discussions under workCurrent DevelopmentChanges in the current version Current discussions
Design
Past discussions
Design
VideoLAN's Administration
Wiki Admins
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