Difference between revisions of "Getting Started At Coding"
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VLC media player is a very fast changing and ever evolving project. | VLC media player is a very fast changing and ever evolving project. | ||
− | It is very important to keep up to date with the latest developments. Therefore we advise everyone who makes changes to the VLC sourcecode, to sign up with the [http://www.videolan.org/support/lists.html | + | It is very important to keep up to date with the latest developments. Therefore we advise everyone who makes changes to the VLC sourcecode, to sign up with the [http://www.videolan.org/support/lists.html vlc-devel mailing-list] so you can keep up with the latest changes and developments. |
Please try to keep to our [[Code_Conventions|code conventions]]. They are very simple and help to keep all code readable. When you write new stuff, especially core stuff (in the "src" or "include" folders), please comment it heavily or add doxygen documentation for your sources. | Please try to keep to our [[Code_Conventions|code conventions]]. They are very simple and help to keep all code readable. When you write new stuff, especially core stuff (in the "src" or "include" folders), please comment it heavily or add doxygen documentation for your sources. |
Revision as of 08:18, 27 February 2008
VLC Devel
VLC media player is a very fast changing and ever evolving project.
It is very important to keep up to date with the latest developments. Therefore we advise everyone who makes changes to the VLC sourcecode, to sign up with the vlc-devel mailing-list so you can keep up with the latest changes and developments.
Please try to keep to our code conventions. They are very simple and help to keep all code readable. When you write new stuff, especially core stuff (in the "src" or "include" folders), please comment it heavily or add doxygen documentation for your sources.
Code
Start by building VLC and use Subversion to get the full source code.
Before you start be sure to read the HACKING file in the main VLC source directory.
Before sending a patch be sure to read Sending Patch. To correctly report a bug see Report bugs.