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This page provides a brief overview on the LibVLC Objective-C binding.


VLCKit is an Objective-C wrapper for libvlc's external interface, on MacOS X. It includes basic classes for playlists, streaming and transcoding. However, this is only a limited set. Doing simple media players (comparable to MPlayer OS X or QuickTime Player) is as hard as doing a QuickTime-based one; thus, it is really easy. However, you'll lack most of the cool things such as running multiple interfaces within one instance (remember that hotkeys is an interface, too). Still, you get da überfeature: playing multiple streams within one instance of VLC side by side.

Build the framework

  • Clone git.videolan.org/vlc-bindings/VLCKit.git
  • open .VLCKit.xcodeproj
  • make sure the VLCKit target is selected
  • build the project

This should automatically build VLC itself.

Basic usage in your application

The code should speak by itself

  // Set up a videoView by hand. You can also do that in the nib file
   videoView = [[VLCVideoView alloc] initWithFrame:[[window contentView] bounds]];
   [[window contentView] addSubview:videoView];
   [videoView setAutoresizingMask: NSViewHeightSizable|NSViewWidthSizable];
   // Init the player object
   player = [[VLCMediaPlayer alloc] initWithVideoView:videoView];
   [player setMedia:[VLCMedia mediaWithPath:@"/to/my/movie"]];
   [player play];

Sample code

You should be able to find sample code in:

  • Examples : This is the folder that contains the VLC.framework basics usage.
  • ./vlc/projects/macosx/vlc_app : This is the VLC application that uses the framework intensivly, this is much more advanced.

What applications use VLCKit?

Feel free to add your application above in alphabetical order.


External Links