Difference between revisions of "SoC 2010/DLNA UPnP Server Client Modules"

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{{SoCProject|year=2010|student=[[User:Aust|Austin Burrow]]|mentor=[[User:thresh|Konstantin Pavlov]]}}
 
{{SoCProject|year=2010|student=[[User:Aust|Austin Burrow]]|mentor=[[User:thresh|Konstantin Pavlov]]}}
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=DLNA UPnP Server/Client Modules=
  
 
==Abstract==
 
==Abstract==

Revision as of 16:02, 20 May 2010

This project is part of Google Summer of Code 2010.
Student: Austin Burrow
Mentor: Konstantin Pavlov

DLNA UPnP Server/Client Modules

Abstract

The Digital Living Network Alliance (DLNA) offers a standard that many manufacturers use as a way to keep compatibility across different products that use UPnP. As of 2008, over 5,500 different devices and over 200 million sold products use the DLNA standard. This project will improve the current UPnP model, and apply the DLNA standard as Client/Server modules.

Resources & Research

Full UPnP Specification (Probably the best resource)

libdlna (by gxben, supports limited DLNA: PS3, XBOX 360) IRC: #geebox

Wikipedia UPnP

Wikipedia DLNA

Basic client implementation for VLC

Official DLNA Page (Requires payment to see spec!)

Official UPnP Page (Provides free specification)

libupnp (DLNA Support?)

Timeline

May 24 Start