VLanControl.csproj
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion>8.0.50727</ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{4E5BE39D-D764-494F-80DB-C32854595A08}</ProjectGuid> <OutputType>Library</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>VLanControl</RootNamespace> <AssemblyName>VLanControl</AssemblyName> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> <AllowUnsafeBlocks>false</AllowUnsafeBlocks> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> <AllowUnsafeBlocks>false</AllowUnsafeBlocks> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Drawing" /> <Reference Include="System.Windows.Forms" /> <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> <Compile Include="InnerVlcWindow.cs"> <SubType>UserControl</SubType> </Compile> <Compile Include="InnerVlcWindow.Designer.cs"> <DependentUpon>InnerVlcWindow.cs</DependentUpon> </Compile> <Compile Include="IPlayer.cs" /> <Compile Include="NativeLibVlc.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="VlcUserControl.cs"> <SubType>UserControl</SubType> </Compile> <Compile Include="VlcUserControl.Designer.cs"> <DependentUpon>VlcUserControl.cs</DependentUpon> </Compile> </ItemGroup> <ItemGroup> <EmbeddedResource Include="VlcUserControl.resx"> <SubType>Designer</SubType> <DependentUpon>VlcUserControl.cs</DependentUpon> </EmbeddedResource> </ItemGroup> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>