VDD14/Sessions
Rooms
11th floor
- Ocean's eleven, large room with talks, for ~80 people
- Kitchen11, coffee, for ~30 people
12th floor
- PepperClip, small meeting rooms for ~10 people
- FiloFax, small meeting rooms for ~10 people
- Kitchen12, coffee and cool layout for ~20 people
13rd floor
- Kitchen13, coffee and cool layout for ~20 people
- Galileo, meeting room, for ~20 people
- Docks view, for ~8people
Etherpad to take Notes
Scheduled VDD sessions
Saturday
Time | Oceans' eleven | Galileo | Kitchen11 | Kitchen12 | Kitchen13 |
---|---|---|---|---|---|
14:00 - 16:00 | VLC technical discussion | libav technical discussions | FFmpeg technical discussion | ||
16:00 - 16:15 | Coffee Break | ||||
16:15 - 18:15 | T.B.D. | ||||
18:30 - 19:00 | Wrapping up |
Sunday
Time | Room 1 | Room 2 | Room 3 | Room 4 | Room 5 |
---|---|---|---|---|---|
14:00 - 16:00 | T.B.D. | Hacking | |||
16:00 - 16:15 | Break | ||||
16:15 - 18:15 | T.B.D. | Hacking | |||
18:30 - 19:00 | Wrapping up |
Proposed VDD sessions
Road towards HWAccel 2
During this year we moved two steps towards version [2]:
- 1.2 -> default context allocators
- 1.3 -> bitstream-oriented hwaccel support
During this session we will discuss about how to provide an uniform structure to avoid even more boilerplate code and still allow full control to the people needing it.
ChromeCast
How do we achieve VLC using Chromecast?
Media Library
Current state and conception of needed functionality for a cross-platform library to collect meta data, thumbnails and so on for use within media handling applications based on libvlc. Written in C++.
VLC Mobile Remotes
There is a major feature missing in VLC's mobile apps, which is currently provided through third party apps. Control VLC remotely running on a desktop. What needs to be done both on client and server-side to provide an advanced and seamless integration between the platforms?
EBU-TT-D integration in VLC and/or ffmpeg
Android
iOS
WinRT
x264 meeting
Opus in MP4
We should sit down and design this mapping.
Binary Album Art extensions for Ogg
We've had a proposal to include binary (not base64-encoded) album art for Ogg in the context of Ogg Opus: <http://www.ietf.org/mail-archive/web/codec/current/msg03061.html>. This session would determine if there is interest from players in supporting such an extension and working on the design.