V4l
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v4l
??
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VLC uses this protocol (or access module) to read data from a device or network. |
module options
--v4l-caching <integer> Caching value in ms --v4l-vdev <string> Video device name --v4l-adev <string> Audio device name --v4l-chroma <string> Video input chroma format --v4l-fps <float> Framerate --v4l-samplerate <integer> Samplerate --v4l-channel <integer> Channel --v4l-tuner <integer> Tuner --v4l-norm {3 (Automatic), 2 (SECAM), 0 (PAL), 1 (NTSC)} Norm --v4l-frequency <integer> Frequency --v4l-audio <integer> Audio Channel --v4l-stereo, --no-v4l-stereo Stereo (default enabled) --v4l-width <integer> Width --v4l-height <integer> Height --v4l-brightness <integer> Brightness --v4l-colour <integer> Color --v4l-hue <integer> Hue --v4l-contrast <integer> Contrast --v4l-mjpeg, --no-v4l-mjpeg MJPEG (default disabled) --v4l-decimation <integer> Decimation --v4l-quality <integer> Quality
v4l2
??
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VLC uses this protocol (or access module) to read data from a device or network. |
module options
--v4l2-dev <string> Video device name (default /dev/video0) --v4l2-adev <string> Audio device name (default /dev/dsp) --v4l2-standard <string> Default, SECAM, PAL, NTSC --v4l2-chroma <string> Video input chroma format. The default is to auto detect. --v4l2-input <integer> Input of the card to use (0 is the default). Usually: * 0=tuner * 1=composite * 2=svideo --v4l2-io <string> Read method for the video. * READ = Basic read() * MMAP = Memory mapped buffer (the default) * USERPTR = User buffer pointer --v4l2-fps <float> Framerate per second (0 = Unrestricted - the default) --v4l2-stereo <bool> Stereo audio (default true) --v4l2-samplerate <integer> Audio sample rate (default 48000) --v4l2-caching <integer> Caching value in ms
Source code
- modules/access/v4l.c (access module)
- modules/access/v4l2.c (access module)