Code Conventions
Contents
Code conventions
Function naming
All functions are named accordingly : module name (in lower case) + _ + function name (in mixed case, without underscores). For instance : intf_FooFunction. Static functions don't need usage of the module name.
Variable naming
Hungarian notations are used, that means we have the following prefixes :
* i_ for integers (sometimes l_ for long integers) ; * b_ for booleans ; * d_ for doubles (sometimes f_ for floats) ; * pf_ for function pointers ; * psz_ for a Pointer to a String terminated by a Zero (C-string) ; * More generally, we add a p when the variable is a pointer to a type.
If one variable has no basic type (for instance a complex structure), don't put any prefix (except p_ if it's a pointer). After one prefix, put an explicit variable name in lower case. If several words are required, join them with an underscore (no mixed case). Examples :
* data_packet_t * p_buffer; * char psz_msg_date[42]; * int pi_es_refcount[MAX_ES]; * void (* pf_next_data_packet)( int * );
A few words about white spaces
Indentation
Never use tabs in the source (you're entitled to use them in the Makefile :-).
Use set expandtab under vim or the equivalent under emacs.
Indents are 4 spaces long.
Spaces
Put spaces before and after operators, and inside brackets. For instance :
for( i = 0; i < 12; i++, j += 42 );
Braces
Leave braces alone on their lines (GNU style). For instance :
if( i_es == 42 ) { p_buffer[0] = 0x12; }
Comments
ANSI C-style comments /* ... */ are more commonly used for historical reasons, though C++/C99 comments are tolerated.
Qt interface added conventions
Switch statements
Case labels are on the same column as the switch
Example:
switch( p_item->i_type ) { case blabla: break; }