Difference between revisions of "LibVLC"
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What you need is: libvlc.dll and the whole folder plugins; Copy the dll file and plugins folder into your Debug or Release directory. | What you need is: libvlc.dll and the whole folder plugins; Copy the dll file and plugins folder into your Debug or Release directory. | ||
− | 1. Create VC console project | + | 1. Create VC console project |
− | 2. Implement some functions to load libvlc into your application: | + | 2. Implement some functions to load libvlc.dll into your application: |
+ | |||
Take a look at [http://www.videolan.org/developers/vlc/doc/doxygen/html/group__libvlc__old.html] to get more information about functions in libvlc.dll | Take a look at [http://www.videolan.org/developers/vlc/doc/doxygen/html/group__libvlc__old.html] to get more information about functions in libvlc.dll | ||
3. Create a command that is used to pass to libvlc.dll | 3. Create a command that is used to pass to libvlc.dll | ||
+ | This command is used to stream webcam to another machine: | ||
+ | char ** commands = new char*[6]; | ||
+ | commands[0] = "testvlcconsole.exe"; //your application name | ||
+ | commands[1] = "dshow://"; | ||
+ | commands[2] = ":dshow-vdev=Logitech QuickCam Pro 3000 (08B0)"; | ||
+ | commands[3] = ":dshow-adev="; | ||
+ | commands[4] = ":dshow-size=176x144"; | ||
+ | commands[5] = ":sout=#transcode{vcodec=h264,vb=1024,scale=1}:duplicate{dst=std{access=udp,mux=ts,dst=192.168.0.155:1234}}"; | ||
+ | |||
+ | 4. Main program: | ||
+ | - Initialize Library : load libvlc.dll and its functions | ||
+ | - Create VLC instance: id = VLC_Create() | ||
+ | - Initialize VLC : VLC_Init(id, int, commands) | ||
+ | - Start playing: VLC_Play() | ||
+ | |||
+ | (Thanks neztol for the code) |
Revision as of 22:03, 24 May 2007
The following is the simplest way to use libvlc with visual C++. What you need is: libvlc.dll and the whole folder plugins; Copy the dll file and plugins folder into your Debug or Release directory.
1. Create VC console project 2. Implement some functions to load libvlc.dll into your application:
Take a look at [1] to get more information about functions in libvlc.dll 3. Create a command that is used to pass to libvlc.dll This command is used to stream webcam to another machine:
char ** commands = new char*[6]; commands[0] = "testvlcconsole.exe"; //your application name commands[1] = "dshow://"; commands[2] = ":dshow-vdev=Logitech QuickCam Pro 3000 (08B0)"; commands[3] = ":dshow-adev="; commands[4] = ":dshow-size=176x144"; commands[5] = ":sout=#transcode{vcodec=h264,vb=1024,scale=1}:duplicate{dst=std{access=udp,mux=ts,dst=192.168.0.155:1234}}";
4. Main program:
- Initialize Library : load libvlc.dll and its functions - Create VLC instance: id = VLC_Create() - Initialize VLC : VLC_Init(id, int, commands) - Start playing: VLC_Play()
(Thanks neztol for the code)