Difference between revisions of "LibVLC"
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* [https://github.com/RSATom/WebChimera.js WebChimera.js] - another way to bind libvlc to node.js/io.js/NW.js/Electron | * [https://github.com/RSATom/WebChimera.js WebChimera.js] - another way to bind libvlc to node.js/io.js/NW.js/Electron | ||
* [[VLCKit|Objective-C/Swift for iOS and macOS]] | * [[VLCKit|Objective-C/Swift for iOS and macOS]] | ||
+ | * [[Perl bindings]] | ||
* [[PythonBinding|Python]] | * [[PythonBinding|Python]] | ||
* [http://phonon.kde.org/ Phonon (Qt/KDE) in C++] | * [http://phonon.kde.org/ Phonon (Qt/KDE) in C++] |
Revision as of 09:01, 27 March 2019
The libVLC (VLC SDK) media framework can be embedded into an application to get multimedia capabilities.
Since VLC is based on libVLC, one should be able to have the same features that VLC media player has.
The libVLC media framework is already used by several applications; see who uses libVLC?
Contents
Documentation
Please refer to the Doxygen documentation, which is the reference documentation.
Make sure that the documentation matches the LibVLC version. (if not, you can build it from the source code)
Some further topics are covered here:
- LibVLC Memory Management explained: covers the basics on the _new(), _retain(), _release().
- LibVLC Media List Management explained: covers the basics on setting up a playlist.
- Generate a .lib for using libVLC on Windows (before libVLC 2.1.0)
Compiling
To build LibVLC you need VLC source code and follow VLC compilation instructions since LibVLC it is directly shipped in VLC source code.
You will find headers in vlc-src/include/vlc and libvlc.so binaries in the hidden folder vlc-src/lib/.libs.
When using your custom LibVLC build you will need to define the environment variable VLC_PLUGIN_PATH pointing to VLC modules located in vlc-src/modules.
Examples
Playback
- Current version (1.1.x and later)
- Gtk Player: doc/libvlc/gtk_player.c
- Qt Player: doc/libvlc/QtPlayer/player.cpp
- WxWidgets Player: doc/libvlc/wx_player.cpp
Rendering and streaming
- Use LibVLC in an SDL application
- Stream into a memory zone
- Generate thumbnails using LibVLC: doc/libvlc/vlc-thumb.c
- Quick DVD ripper: doc/libvlc/libvlc_DVD_ripper.c
More complex examples
libVLC on Android
VLCKit for Cocoa (iOS/macOS)
You can find details on features and implementation on a designated page.
macOS
iOS
Crossplatform .NET/Mono support with LibVLCSharp
Outdated samples
- Versions 0.9.x and 1.0.x
- Version 0.8.6
- Visual C++ (uses "old" legacy API)
- VCL component for Delphi (out-of-date)
Language & platform bindings
LibVLC is a C library. It has bindings to the following languages and frameworks:
- C++, using the libvlcpp library
- The Web plugin for ActiveX (e.g. MSIE) and NPAPI (e.g. Firefox)
- WebChimera browser plugin with NW.js support
- WebChimera.js - another way to bind libvlc to node.js/io.js/NW.js/Electron
- Objective-C/Swift for iOS and macOS
- Perl bindings
- Python
- Phonon (Qt/KDE) in C++
- Java bindings
- Java/Scala/Kotlin/JNI Android
- C#/F#/.NET
- C++/CX
- Go
- Rust
- QmlVlc - Qt 5 QML binding
- VLC-Qt - Qt bindings
- wxWidgets MediaCtrl backend also in C++
- Using libvlc with Delphi
- Pascal/Delphi
- Tcl
- ActiveX with the built-in VLC browser plugin for MSIE (obsolete)