Difference between revisions of "IOSCompile"
Jump to navigation
Jump to search
Line 8: | Line 8: | ||
== Get the source == | == Get the source == | ||
− | If you develop VLC for iOS, it is '''highly recommended''' that you use the git version: | + | If you develop VLC for iOS, it is '''highly recommended''' that you use the [[git]] version: |
git clone git://git.videolan.org/vlc-ports/ios.git | git clone git://git.videolan.org/vlc-ports/ios.git | ||
Line 28: | Line 28: | ||
Open the project in Xcode and click on Run. | Open the project in Xcode and click on Run. | ||
− | == Previous Version == | + | |
+ | == Notes == | ||
+ | This howto was writen by [[User:J-b|jb]] ([[User talk:J-b|talk]]). | ||
+ | |||
+ | === Previous Version === | ||
The old version of the app can be compiled using this [[MobileVLC|howto]]. | The old version of the app can be compiled using this [[MobileVLC|howto]]. |
Revision as of 21:21, 18 July 2013
Contents
Development environment
To develop VLC for iOS, you need:
- Mac OS X Lion (or later)
- Latest XCode version (4.6.3 so far)
- A correct shell (we recommend iTerm2 and zsh)
Get the source
If you develop VLC for iOS, it is highly recommended that you use the git version:
git clone git://git.videolan.org/vlc-ports/ios.git
Build it
You need to build it for the simulator and for the devices.
sh buildAspenProject.sh -s
Wait, and grab a coffee.
sh buildAspenProject.sh
Grab a second coffee. :)
Deploy
Open the project in Xcode and click on Run.
Notes
This howto was writen by jb (talk).
Previous Version
The old version of the app can be compiled using this howto.