Difference between revisions of "VLCKit"

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(SPAM Undo revision 17216 by Myrrhman (Talk))
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=== Build the framework ===  
 
=== Build the framework ===  
  
* open <code>./vlc/projects/macosx/framework/VLCKit.xcodeproj</code>  
+
* Clone git.videolan.org/vlc-bindings/VLCKit.git
 +
* open <code>.VLCKit.xcodeproj</code>  
 
* make sure the VLCKit target is selected  
 
* make sure the VLCKit target is selected  
* rightclick on target and build
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* build the project
 +
 
 +
this should automatically build vlc itself.
  
this should autatically build vlc itself at the same time in projects/macosx/framework/build/vlc_build_dir
 
 
== Basic usage in your application ==
 
== Basic usage in your application ==
 
The code should speak by itself
 
The code should speak by itself

Revision as of 13:23, 29 September 2012

Build the framework

  • Clone git.videolan.org/vlc-bindings/VLCKit.git
  • open .VLCKit.xcodeproj
  • make sure the VLCKit target is selected
  • build the project

this should automatically build vlc itself.

Basic usage in your application

The code should speak by itself

  // Set up a videoView by hand. You can also do that in the nib file
   videoView = [[VLCVideoView alloc] initWithFrame:[[window contentView] bounds]];
   [[window contentView] addSubview:videoView];
   [videoView setAutoresizingMask: NSViewHeightSizable|NSViewWidthSizable];
  
   // Init the player object
   player = [[VLCMediaPlayer alloc] initWithVideoView:videoView];
 
   [player setMedia:[VLCMedia mediaWithPath:@"/to/my/movie"]];
   [player play];

Sample code

You should be able to find sample code in:

  • ./vlc/projects/macosx/framework/Examples : This is the folder that contains the VLC.framework basics usage.
  • ./vlc/projects/macosx/vlc_app : This is the VLC application that uses the framework intensivly, this is much more advanced.