Difference between revisions of "VLCKit"
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=== Build the framework === | === Build the framework === | ||
− | * open <code>. | + | * Clone git.videolan.org/vlc-bindings/VLCKit.git |
+ | * open <code>.VLCKit.xcodeproj</code> | ||
* make sure the VLCKit target is selected | * make sure the VLCKit target is selected | ||
− | * | + | * build the project |
+ | |||
+ | this should automatically build vlc itself. | ||
− | |||
== Basic usage in your application == | == Basic usage in your application == | ||
The code should speak by itself | The code should speak by itself |
Revision as of 13:23, 29 September 2012
Build the framework
- Clone git.videolan.org/vlc-bindings/VLCKit.git
- open
.VLCKit.xcodeproj
- make sure the VLCKit target is selected
- build the project
this should automatically build vlc itself.
Basic usage in your application
The code should speak by itself
// Set up a videoView by hand. You can also do that in the nib file videoView = [[VLCVideoView alloc] initWithFrame:[[window contentView] bounds]]; [[window contentView] addSubview:videoView]; [videoView setAutoresizingMask: NSViewHeightSizable|NSViewWidthSizable]; // Init the player object player = [[VLCMediaPlayer alloc] initWithVideoView:videoView]; [player setMedia:[VLCMedia mediaWithPath:@"/to/my/movie"]]; [player play];
Sample code
You should be able to find sample code in:
./vlc/projects/macosx/framework/Examples
: This is the folder that contains the VLC.framework basics usage.
./vlc/projects/macosx/vlc_app
: This is the VLC application that uses the framework intensivly, this is much more advanced.