Hardware acceleration: Difference between revisions

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Created page with "== Windows == Hardware acceleration with VLC is done using Direct3D overlay through [http://msdn.microsoft.com/en-us/library/windows/desktop/cc307941%28v=vs.85%29.aspx DXVA 2.0] …"
 
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== Windows ==
== Windows ==
Hardware acceleration with VLC is done using Direct3D overlay through [http://msdn.microsoft.com/en-us/library/windows/desktop/cc307941%28v=vs.85%29.aspx DXVA 2.0]
Hardware acceleration with VLC is done using Direct3D overlay  
decoding through [http://msdn.microsoft.com/en-us/library/windows/desktop/cc307941%28v=vs.85%29.aspx DXVA 2.0]


uses a non-DShow renderer
uses a non-DShow renderer

Revision as of 00:09, 8 February 2012

Windows

Hardware acceleration with VLC is done using Direct3D overlay decoding through DXVA 2.0

uses a non-DShow renderer

GDI for Windows 2000 or 95/98/Me (KernelEx)

Linux

MacOS X