Difference between revisions of "VLCKit"

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(VLCkit builds VLC by itself. Removed useless indications.)
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== How to build the framework ==
 
  
Follow the quicksteps for your system on the [[OSXCompile | Building on Mac OS X]] page to build VLC.
 
 
If the second make fails, giving you an error like:
 
 
    ld warning: in ///Users/username/dev/vlc/extras/contrib/lib/libx264.a, file is not of required architecture
 
    Undefined symbols:
 
      "_x264_encoder_close", referenced from:
 
      _Close in libx264_plugin_la-x264.o
 
    etc...
 
 
then download and build x264. Then copy libx264.a into vlc/extras/contrib/lib/
 
 
=== To build on Snow Leopard with 32-bit ===
 
On 10.6 64-bit compiling is default and also recommended (see [[OSXCompile | Building on Mac OS X]]). To build with 32-bit you need to set the environment as followed and use the 10.5 Quicksteps instead of the 10.6 one:
 
 
$ [...]
 
$ export CC=/Developer/usr/bin/llvm-gcc-4.2
 
$ export CXX=/Developer/usr/bin/llvm-g++-4.2
 
$ export OBJC=/Developer/usr/bin/llvm-gcc-4.2
 
$ export CFLAGS="-arch i386 -m32"
 
$ export CXXFLAGS="-arch i386 -m32"
 
$ export OBJCFLAGS="-arch i386 -m32"
 
$ export LDFLAGS="-arch i386"
 
$ [...]
 
  
 
=== Build the framework ===  
 
=== Build the framework ===  
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* rightclick on target and build
 
* rightclick on target and build
  
 +
this should autatically build vlc itself at the same time in projects/macosx/framework/build/vlc_build_dir
 
== Basic usage in your application ==
 
== Basic usage in your application ==
 
The code should speak by itself
 
The code should speak by itself

Revision as of 16:59, 20 December 2009


Build the framework

  • open ./vlc/projects/macosx/framework/VLCKit.xcodeproj
  • make sure the VLCKit target is selected
  • rightclick on target and build

this should autatically build vlc itself at the same time in projects/macosx/framework/build/vlc_build_dir

Basic usage in your application

The code should speak by itself

  // Set up a videoView by hand. You can also do that in the nib file
   videoView = [[VLCVideoView alloc] initWithFrame:[[window contentView] bounds]];
   [[window contentView] addSubview:videoView];
   [videoView setAutoresizingMask: NSViewHeightSizable|NSViewWidthSizable];
  
   // Init the player object
   player = [[VLCMediaPlayer alloc] initWithVideoView:videoView];
 
   [player setMedia:[VLCMedia mediaWithPath:@"/to/my/movie"]];
   [player play];

Sample code

You should be able to find sample code in:

  • Framework/Examples: This is the folder that contains the VLC.framework basics usage.
  • vlc-trunk/extras/MacOSX/VLC_app: This is the VLC application that uses the framework intensivly, this is much more advanced.