Difference between revisions of "VLCKit"
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Pdherbemont (talk | contribs) (VLCkit builds VLC by itself. Removed useless indications.) |
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=== Build the framework === | === Build the framework === | ||
Line 32: | Line 7: | ||
* rightclick on target and build | * rightclick on target and build | ||
+ | this should autatically build vlc itself at the same time in projects/macosx/framework/build/vlc_build_dir | ||
== Basic usage in your application == | == Basic usage in your application == | ||
The code should speak by itself | The code should speak by itself |
Revision as of 16:59, 20 December 2009
Build the framework
- open
./vlc/projects/macosx/framework/VLCKit.xcodeproj
- make sure the VLCKit target is selected
- rightclick on target and build
this should autatically build vlc itself at the same time in projects/macosx/framework/build/vlc_build_dir
Basic usage in your application
The code should speak by itself
// Set up a videoView by hand. You can also do that in the nib file videoView = [[VLCVideoView alloc] initWithFrame:[[window contentView] bounds]]; [[window contentView] addSubview:videoView]; [videoView setAutoresizingMask: NSViewHeightSizable|NSViewWidthSizable]; // Init the player object player = [[VLCMediaPlayer alloc] initWithVideoView:videoView]; [player setMedia:[VLCMedia mediaWithPath:@"/to/my/movie"]]; [player play];
Sample code
You should be able to find sample code in:
- Framework/Examples: This is the folder that contains the VLC.framework basics usage.
- vlc-trunk/extras/MacOSX/VLC_app: This is the VLC application that uses the framework intensivly, this is much more advanced.