Game Music Emu: Difference between revisions
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{{mux|id=gme|encoder=n}} | {{mux|id=gme|encoder=n}} | ||
The '''Game Music Emu''' ( | The '''Game Music Emu''' (GME) format is a format used to store music in games. | ||
The .??z formats are just compressed with inflate. | The .??z formats are just compressed with inflate. | ||
Revision as of 03:04, 14 January 2007
gme
|
VLC can decode this container. The module name to use at the command line is gme. |
The Game Music Emu (GME) format is a format used to store music in games.
The .??z formats are just compressed with inflate.
| extension | format | platform |
|---|---|---|
| .nsf | NSF | Nes |
| .nsfe | NSF | Nes |
| .gbs | GBS | Gameboy |
| .vgm | VGM | Master System, Game Gear, Genesis |
| .vgz | VGM | Master System, Game Gear, Genesis |
| .spc | SPC | Super Nes (SNES) |
| .gym | GYM | Genesis" |
Source code
- modules/demux/gme.cpp (input demuxer)