Game Music Emu: Difference between revisions
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The '''Game Music Emu''' (GME) format is a format used to store music in games. | The '''Game Music Emu''' (GME) format is a format used to store music in games. | ||
The .??z formats are just | The .??z formats are just [[compress]]ed with inflate. | ||
{|class="wikitable" | {|class="wikitable" | ||
Revision as of 09:37, 11 March 2019
gme
|
VLC can decode this container. The module name to use at the command line is gme. |
The Game Music Emu (GME) format is a format used to store music in games.
The .??z formats are just compressed with inflate.
| extension | format | platform |
|---|---|---|
| .nsf | NSF | Nes |
| .nsfe | NSF | Nes |
| .gbs | GBS | Gameboy |
| .vgm | VGM | Master System, Game Gear, Genesis |
| .vgz | VGM | Master System, Game Gear, Genesis |
| .spc | SPC | Super Nes (SNES) |
| .gym | GYM | Genesis" |
Source code
- modules/demux/gme.c (input demuxer)