VLCKit: Difference between revisions
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* <code> Examples </code>: This is the folder that contains the VLC.framework basics usage. | * <code> Examples </code>: This is the folder that contains the VLC.framework basics usage. | ||
* <code> ./vlc/projects/macosx/vlc_app </code>: This is the VLC application that uses the framework intensivly, this is much more advanced. | * <code> ./vlc/projects/macosx/vlc_app </code>: This is the VLC application that uses the framework intensivly, this is much more advanced. | ||
==What applications use VLCKit?== | |||
* [http://imagneto.sourceforge.net/ iMagneto] | |||
* [[Lunettes]] by the VideoLAN team | |||
* [[iOS|VLC for iOS]] by the VideoLAN team | |||
Feel free to add your application above in alphabetical order. | |||
==Related== | |||
* [[OSXCompile|Compiling VLC on MacOS X]] | |||
* [[VLCKit Users|Who uses VLCKit]] | |||
==External Links== | |||
* [http://developer.apple.com/documentation/Cocoa/Conceptual/ObjectiveC/Introduction/introObjectiveC.html Introduction to The Objective-C 2.0 Programming Language] | |||
* [http://developer.apple.com/documentation/developertools/Conceptual/IB_UserGuide/Introduction/Introduction.html Interface Builder] | |||
[[Category:LibVLC]] | [[Category:LibVLC]] | ||
[[Category:Mac OS X]] | [[Category:Mac OS X]] | ||
Revision as of 16:07, 7 November 2013
This page provides a brief overview on the LibVLC Objective-C binding.
Introduction
VLCKit is an Objective-C wrapper for libvlc's external interface, on MacOS X. It includes basic classes for playlists, streaming and transcoding. However, this is only a limited set. Doing simple media players (comparable to MPlayer OS X or QuickTime Player) is as hard as doing a QuickTime-based one; thus, it is really easy. However, you'll lack most of the cool things such as running multiple interfaces within one instance (remember that hotkeys is an interface, too). Still, you get da überfeature: playing multiple streams within one instance of VLC side by side.
Build the framework
- Clone git.videolan.org/vlc-bindings/VLCKit.git
- open
.VLCKit.xcodeproj - make sure the VLCKit target is selected
- build the project
This should automatically build VLC itself.
Basic usage in your application
The code should speak by itself
// Set up a videoView by hand. You can also do that in the nib file videoView = [[VLCVideoView alloc] initWithFrame:[[window contentView] bounds]]; [[window contentView] addSubview:videoView]; [videoView setAutoresizingMask: NSViewHeightSizable|NSViewWidthSizable]; // Init the player object player = [[VLCMediaPlayer alloc] initWithVideoView:videoView]; [player setMedia:[VLCMedia mediaWithPath:@"/to/my/movie"]]; [player play];
Sample code
You should be able to find sample code in:
Examples: This is the folder that contains the VLC.framework basics usage../vlc/projects/macosx/vlc_app: This is the VLC application that uses the framework intensivly, this is much more advanced.
What applications use VLCKit?
- iMagneto
- Lunettes by the VideoLAN team
- VLC for iOS by the VideoLAN team
Feel free to add your application above in alphabetical order.