Difference between revisions of "IOSCompile"
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Leoujzwiki (talk | contribs) m (→Build it) |
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== Build it == | == Build it == | ||
− | + | Build it for the simulators. | |
sh buildAspenProject.sh -s | sh buildAspenProject.sh -s | ||
Wait, and grab a coffee. | Wait, and grab a coffee. | ||
+ | |||
+ | |||
+ | Manually assign the code sign in Xcode, and build it for devices. | ||
sh buildAspenProject.sh | sh buildAspenProject.sh |
Revision as of 06:53, 12 October 2013
Contents
Development environment
To develop VLC for iOS, you need:
- Mac OS X Lion (or later)
- Latest XCode version (4.6.3 works so far)
- A correct shell (we recommend iTerm2 and zsh)
Get the source
If you want to develop VLC for iOS, it is highly recommended that you use the git version:
git clone git://git.videolan.org/vlc-ports/ios.git
Build it
Build it for the simulators.
sh buildAspenProject.sh -s
Wait, and grab a coffee.
Manually assign the code sign in Xcode, and build it for devices.
sh buildAspenProject.sh
Grab a second coffee. :)
Deploy
Open the project in Xcode and click on Run.
Send patches
You can create patches and send them to our mailing list ios@v.o, or on our IRC.
Please see Git#Submitting_patches on how to send patches...
Notes
History
The first version of this howto was written by jb on 18 July 2013.
Previous Version
The old version of the app can be compiled using this howto.