Difference between revisions of "VLCKit"

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(VLCkit builds VLC by itself. Removed useless indications.)
(→‎Sample code: correcting 2nd path, make more readable)
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== Sample code ==
 
== Sample code ==
 
You should be able to find sample code in:
 
You should be able to find sample code in:
* Framework/Examples: This is the folder that contains the VLC.framework basics usage.
+
* <code> ./vlc/projects/macosx/framework/Examples </code>: This is the folder that contains the VLC.framework basics usage.
  
* vlc-trunk/extras/MacOSX/VLC_app: This is the VLC application that uses the framework intensivly, this is much more advanced.
+
* <code> ./vlc/projects/macosx/vlc_app </code>: This is the VLC application that uses the framework intensivly, this is much more advanced.

Revision as of 18:05, 20 December 2009


Build the framework

  • open ./vlc/projects/macosx/framework/VLCKit.xcodeproj
  • make sure the VLCKit target is selected
  • rightclick on target and build

this should autatically build vlc itself at the same time in projects/macosx/framework/build/vlc_build_dir

Basic usage in your application

The code should speak by itself

  // Set up a videoView by hand. You can also do that in the nib file
   videoView = [[VLCVideoView alloc] initWithFrame:[[window contentView] bounds]];
   [[window contentView] addSubview:videoView];
   [videoView setAutoresizingMask: NSViewHeightSizable|NSViewWidthSizable];
  
   // Init the player object
   player = [[VLCMediaPlayer alloc] initWithVideoView:videoView];
 
   [player setMedia:[VLCMedia mediaWithPath:@"/to/my/movie"]];
   [player play];

Sample code

You should be able to find sample code in:

  • ./vlc/projects/macosx/framework/Examples : This is the folder that contains the VLC.framework basics usage.
  • ./vlc/projects/macosx/vlc_app : This is the VLC application that uses the framework intensivly, this is much more advanced.