Difference between revisions of "VLCKit"
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Pdherbemont (talk | contribs) (VLCkit builds VLC by itself. Removed useless indications.) |
(→Sample code: correcting 2nd path, make more readable) |
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== Sample code == | == Sample code == | ||
You should be able to find sample code in: | You should be able to find sample code in: | ||
− | * | + | * <code> ./vlc/projects/macosx/framework/Examples </code>: This is the folder that contains the VLC.framework basics usage. |
− | * vlc | + | * <code> ./vlc/projects/macosx/vlc_app </code>: This is the VLC application that uses the framework intensivly, this is much more advanced. |
Revision as of 18:05, 20 December 2009
Build the framework
- open
./vlc/projects/macosx/framework/VLCKit.xcodeproj
- make sure the VLCKit target is selected
- rightclick on target and build
this should autatically build vlc itself at the same time in projects/macosx/framework/build/vlc_build_dir
Basic usage in your application
The code should speak by itself
// Set up a videoView by hand. You can also do that in the nib file videoView = [[VLCVideoView alloc] initWithFrame:[[window contentView] bounds]]; [[window contentView] addSubview:videoView]; [videoView setAutoresizingMask: NSViewHeightSizable|NSViewWidthSizable]; // Init the player object player = [[VLCMediaPlayer alloc] initWithVideoView:videoView]; [player setMedia:[VLCMedia mediaWithPath:@"/to/my/movie"]]; [player play];
Sample code
You should be able to find sample code in:
./vlc/projects/macosx/framework/Examples
: This is the folder that contains the VLC.framework basics usage.
./vlc/projects/macosx/vlc_app
: This is the VLC application that uses the framework intensivly, this is much more advanced.