Difference between revisions of "VLCKit"

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* open vlc-trunk/extras/MacOSX/Framework/VLC.xcodeproj
 
* open vlc-trunk/extras/MacOSX/Framework/VLC.xcodeproj
 
* Hit build.
 
* Hit build.
* Voilà!
+
Voilà!
 +
 
 
=== Terminal build ===
 
=== Terminal build ===
 
  $ cd extras/contrib && ./bootstrap && make && cd ../.. && ./bootstrap &&./configure && make && cd extra/MacOSX/Framework && make
 
  $ cd extras/contrib && ./bootstrap && make && cd ../.. && ./bootstrap &&./configure && make && cd extra/MacOSX/Framework && make

Revision as of 16:48, 2 January 2008

How to build the framework

You have two options:

One-click build

Voilà!

Terminal build

$ cd extras/contrib && ./bootstrap && make && cd ../.. && ./bootstrap &&./configure && make && cd extra/MacOSX/Framework && make

Basic usage in your application

The code should speak by itself

  // Set up a videoView by hand. You can also do that in the nib file
   videoView = [[VLCVideoView alloc] initWithFrame:[[window contentView] bounds]];
   [[window contentView] addSubview:videoView];
   [videoView setAutoresizingMask: NSViewHeightSizable|NSViewWidthSizable];
  
   // Init the player object
   player = [[VLCMediaPlayer alloc] initWithVideoView:videoView];
 
   [player setMedia:[VLCMedia mediaWithPath:@"/to/my/movie"]];
   [player play];

Sample code

You should be able to find sample code in:

  • Framework/Example: This is the folder that contains the VLC.framework basics usage.
  • extras/MacOSX/VLC_app: This is the VLC application that uses the framework intensivly, this is much more advanced.