Difference between revisions of "WAVE"
Jump to navigation
Jump to search
m |
m (→Souce code) |
||
Line 7: | Line 7: | ||
* [[fl32]]: Floating point 32-bit uncompressed audio, also based on PCM but allowing the values to be stored as floating point data types. This can give better quality audio when the sound becomes quiet. | * [[fl32]]: Floating point 32-bit uncompressed audio, also based on PCM but allowing the values to be stored as floating point data types. This can give better quality audio when the sound becomes quiet. | ||
− | == | + | == Source code == |
{{file|modules/mux/wav.c|output muxer}} | {{file|modules/mux/wav.c|output muxer}} | ||
{{file|modules/demux/wav.c|input demuxer}} | {{file|modules/demux/wav.c|input demuxer}} |
Revision as of 11:13, 7 November 2007
wav
|
VLC can encode and decode this container. The module name to use at the command line is wav. |
WAVE is a way of storing audio, which is normally uncompressed. It is based on RIFF.
Accepted audio codecs
- dummy: Uncompressed audio of various types, based on storing integer values of the amplitude of the sound (see PCM).
- fl32: Floating point 32-bit uncompressed audio, also based on PCM but allowing the values to be stored as floating point data types. This can give better quality audio when the sound becomes quiet.
Source code
- modules/mux/wav.c (output muxer)
- modules/demux/wav.c (input demuxer)