Difference between revisions of "Streaming to ActiveX for Windows Media Player"
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+ | {{Howto|stream to ActiveX for [[Windows Media Player]]}} | ||
==Use case== | ==Use case== | ||
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− | *Use | + | *Use communication settings that Windows Media Player recognizes, such as: |
{| class="wikitable" | {| class="wikitable" | ||
! Item | ! Item | ||
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| Computer A's IP address, say 10.1.2.3 | | Computer A's IP address, say 10.1.2.3 | ||
|- | |- | ||
− | | Port | + | | [[Port]] |
| Any value over 8000, say 8123 | | Any value over 8000, say 8123 | ||
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===Computer B=== | ===Computer B=== | ||
− | *Install vlc (e.g., via [ | + | *Install vlc (e.g., via [[wikipedia:Yellowdog Updater, Modified|yum]]) or build from source |
*Invoke vlc with the command line options to stream to via a port (e.g., 8456) on computer B (with IP address 10.4.5.6) | *Invoke vlc with the command line options to stream to via a port (e.g., 8456) on computer B (with IP address 10.4.5.6) | ||
<PRE> | <PRE> |
Latest revision as of 06:30, 8 April 2019
This page describes how to stream to ActiveX for Windows Media Player. | Other "how to" pages |
Use case
- Stream from a webcam on computer A (running Microsoft Windows) to
- Computer B (running Linux) which broadcasts the stream to
- Computer C (running Microsoft Windows) with a web browser and Windows Media Player
Procedure
Computer A
Configure your capture device as follows:
- Use a codec that Windows Media Player recognizes, such as:
Type | Codec |
---|---|
Video codec | DIV3 or possibly WMV |
Audio codec | mp3 |
Container | ASF |
- Use communication settings that Windows Media Player recognizes, such as:
Item | Suggested value |
---|---|
Transport | MMSH |
Address | Computer A's IP address, say 10.1.2.3 |
Port | Any value over 8000, say 8123 |
Computer B
- Install vlc (e.g., via yum) or build from source
- Invoke vlc with the command line options to stream to via a port (e.g., 8456) on computer B (with IP address 10.4.5.6)
vlc -vvv mmsh://10.1.2.3:8123 --sout='#standard{access=mmsh,mux=asfh,url=10.4.5.6:8456}'
- Embed the following in a web page (e.g., in /home/myaccount/public_html/bcast.htm) to be served from computer B:
<OBJECT id="Player" width="320" height="240" CLASSID="CLSID:6BF52A52-394A-11d3-B153-00C04F79FAA6" type="application/x-oleobject"> <PARAM NAME="URL" VALUE="mms://10.4.5.6:8456"> <PARAM NAME="SendPlayStateChangeEvents" VALUE="True"> <PARAM NAME="AutoStart" VALUE="True"> <PARAM name="uiMode" value="full"> <PARAM name="PlayCount" value="9999"> <PARAM NAME="stretchtofit" value="true"> </OBJECT>
Computer C
- Browse the web page from computer B (e.g., http://10.4.5.6/~myaccount/bcast.htm)