Difference between revisions of "VLanControl.csproj"
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− | < | + | {{example code|for=.Net Interface to VLC}} |
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | <PropertyGroup> | ||
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</Project> | </Project> | ||
− | </ | + | </syntaxhighlight></big> |
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Latest revision as of 09:37, 29 January 2019
This page contains example code for .Net Interface to VLC. |
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{4E5BE39D-D764-494F-80DB-C32854595A08}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>VLanControl</RootNamespace>
<AssemblyName>VLanControl</AssemblyName>
<SignAssembly>true</SignAssembly>
<AssemblyOriginatorKeyFile>VLanControl.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
<RegisterForComInterop>false</RegisterForComInterop>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
<RegisterForComInterop>false</RegisterForComInterop>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="InnerVlcWindow.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="InnerVlcWindow.Designer.cs">
<DependentUpon>InnerVlcWindow.cs</DependentUpon>
</Compile>
<Compile Include="IPlayer.cs" />
<Compile Include="NativeLibVlc.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="VlcUserControl.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="VlcUserControl.Designer.cs">
<DependentUpon>VlcUserControl.cs</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="VlcUserControl.resx">
<SubType>Designer</SubType>
<DependentUpon>VlcUserControl.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="VLanControl.snk" />
</ItemGroup>
<ItemGroup>
<Content Include="Test.html" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>