Difference between revisions of "Win32Compile"

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How to compile VLC for Windows
+
<big>'''WARNING: This page is deprecated, for updated instructions please follow: https://code.videolan.org/videolan/vlc/-/blob/master/doc/BUILD-win32.md'''</big>
  
== Before you start  ==
+
This page will help you to compile {{VLC}} for [[Windows]].
  
One common desire that leads people to want to rebuild VLC is to "rebuild a debug version" or "add printf()s", but this is not strictly necessary, as VLC includes a debug logging feature by default. If you are using a binary release (or have already built VLC), just run <code>'vlc.exe'</code> and select "Messages..." from the "Tools" menu.
+
== Building Methods ==
 
 
You can also run VLC from the Windows command-line interpreter, <code>cmd.exe</code> (a.k.a. "DOS window"), in which case you'll be able to use the command-line arguments. You can obtain a list of these command line arguments by typing <code>'vlc --help'</code> or <code>'vlc --help --advanced'</code>.
 
 
 
To store a debug log of the current VLC session, you can use <code>'vlc -vvv --extraintf=logger'</code>. You will end-up with a <code>vlc-log.txt</code> file in your current directory.
 
 
 
== Building VLC from source  ==
 
  
 
If you want to build VLC from source, you have several choices:  
 
If you want to build VLC from source, you have several choices:  
Line 19: Line 13:
 
! Notes
 
! Notes
 
|-
 
|-
| Cross-compile with Mingw32 on Linux  
+
| '''MinGW on Linux'''
| None: read this page
+
| [[#Obtaining_the_toolchain|Obtaining the toolchain]]
| '''Preferred''' method (uses cross compilation). If on windows you can do it on a virtual machine, via dual-boot or from another computer. <br> ''Note: read [[Win32CompileFedora13]] if building on Fedora 13''
+
| '''Preferred''' method involving cross-compilation from Linux. On computers running Microsoft Windows, a virtual machine is necessary to run Linux.
 
|-
 
|-
| Native-compile with [http://www.mingw.org MSYS+MINGW]  
+
| '''[http://www.mingw.org MSYS+MinGW]''' on Windows
| [[Win32CompileMSYSNew]]  
+
| [[Win32CompileMSYS|Compile with MSys]]  
| '''Not recommanded''' native compilation method. MSYS is a minimal build environment to compile Unixish projects under Microsoft Windows. It provides all the commonly-required Unix tools (like sh, gmake, and so forth).
+
| '''Native''' compilation method. MSYS is a minimal build environment to compile Unix-style projects directly on Microsoft Windows. This is '''not officially supported''' by VideoLAN. Best of luck.
 
|-
 
|-
| Cross-compile with cygwin
+
| '''Cygwin''' on Windows
| [[Win32CompileCygwinNew]]
+
| [[Win32CompileCygwinNew|Compile with Cygwin]]  
| Build using cygwin as your cross compile environment. Error prone, and slow.
+
| Cygwin method. Cygwin emulates a POSIX environment to compile on Microsoft Windows. This is '''error'''-prone and '''slow''' and therefore not recommended.
 
|}
 
|}
  
== Obtaining the build tools  ==
+
== Obtaining the cross-compilation toolchain  ==
 +
All this howto is focused on  '''Debian/Ubuntu'''. For other distribution, please find the related package names, but they should be very similar.
 +
 
 +
'''Ubuntu 14.04''' is too old to compile VLC.
 +
 
 +
=== Host triplet ===
 +
A number of commands below include the toolchain identifier, called the ''host triplet''.
 +
 
 +
This value is '''essential''': it instructs the build system to use the correct toolchain and compile the program for Windows.
 +
Without the value, the build system will perform a native compilation for Linux (or whatever your computer runs). With an incorrect value, the build will fail.
 +
 
 +
The exact value depends on your installation of the toolchain.
 +
 
 +
Notably on Debian/Ubuntu, these values must be used:
 +
* ''i686-w64-mingw32'' for Windows 32-bits, using the Mingw-w64 toolchain
 +
* ''x86_64-w64-mingw32'' for Windows 64-bits, using the Mingw-w64 toolchain
 +
 
 +
Please make sure that you replace the keywords ''HOST-TRIPLET'' with either ''i686-w64-mingw32'' or ''x86_64-w64-mingw32'' adapted to your target Windows version (32-bit or 64-bit, respectively)
 +
 
 +
=== Compiler and binary toolchain ===
 +
 
 +
==== Mingw-w64 ====
 +
To compile VLC for Windows (32-bits or 64-bits), the Mingw-w64 toolchain is required:
 +
 
 +
For the 32-bit version, run this:
 +
{{prompt|root}} apt-get install gcc-mingw-w64-i686 g++-mingw-w64-i686 mingw-w64-tools
 +
 
 +
For the 64-bit version, this becomes:
 +
  {{prompt|root}} apt-get install gcc-mingw-w64-x86-64 g++-mingw-w64-x86-64 mingw-w64-tools
 +
 
 +
'''NB:''' you need mingw-w64 version 5.0.1 to compile it.
 +
 
 +
=== Development tools ===
 +
You will also need:
 +
* lua (5.2)
 +
* all autotools: libtool, automake, autoconf, autopoint, make, gettext, pkg-config
 +
* qt4-dev-tools, qt5-default (or qt4-default if qt plugin build fails)
 +
* git, subversion cmake, cvs if you want to rebuild contribs
 +
* wine-dev for creating Win32 packages
 +
* zip [for creating .zip package], p7zip [for .7z package], nsis [for .exe auto-installer], bzip2 [for 'make prebuild]
  
Each build method requires its own toolchain:  
+
'''Run:'''
 +
{{prompt|root}} apt-get install lua5.2 libtool automake autoconf autopoint make gettext pkg-config
 +
{{prompt|root}} apt-get install qt4-dev-tools qt5-default git subversion cmake cvs
 +
{{prompt|root}} apt-get install wine64-development-tools libwine-dev zip p7zip nsis bzip2
 +
{{prompt|root}} apt-get install yasm ragel ant default-jdk protobuf-compiler dos2unix
  
{| class="wikitable"
+
== Get the source code ==
|-
+
{{$}} git clone https://code.videolan.org/videolan/vlc.git vlc
! Method
+
 
! Notes
+
See [[Git]] for more information.
|-
+
 
| Cross-compile with mingw32 on GNU/Linux
+
== Go into the VLC directory ==
|
+
{{$}} cd vlc
*Debian/Ubuntu users can <code>apt-get install gcc-mingw32 mingw32-binutils</code>. <code>apt-get build-dep vlc</code> should download most of the needed libraries (according to the vlc version in the repositories), however building FFmpeg now requires mingw32-runtime &gt;= 3.17 and w32api &gt;= 3.13 so these might have to be updated manually. Install the lua compiler with <code>apt-get install lua5.1</code>.
+
 
*Gentoo users can <code>emerge crossdev &amp;&amp; crossdev mingw32</code>
+
== Prepare [[Contrib Status|3rd party libraries]]  ==
*Other systems may attempt http://www.mingw.org/wiki/LinuxCrossMinGW
+
 
|-
+
VLC depends on a sizable number of third party libraries. Before compiling VLC, you need to obtain compiled versions of those. There are two ways to achieve that:
| Native-compile with [http://www.mingw.org MSYS+MINGW]
+
* The ''prebuilt'' approach is much faster and easier, but only works with a narrow set of VLC versions.
| Read the [[Win32CompileMSYSNew|documentation]]
+
* The ''manual build'' approach takes a lot of time and disk space, and somewhat error-prone.
|-
+
 
| Native-compile with [http://www.cygwin.com Cygwin]
+
Please note that the prebuilt library versions are intended for the latest current ''stable release'' of VLC. It is not compatible with old VLC versions, nor with newer or future versions.
| Read the [[Win32CompileCygwinNew|documentation]]
+
 
|}
+
At the time of writing (late 2016), the prebuilt libraries work with VLC 2.2.x '''only'''. To compile the VLC 3.0.x development branch, '''DO NOT USE''' the prebuilt libraries.
 +
 
 +
=== Prebuilt (fast) ===
 +
  {{$}} mkdir -p contrib/win32
 +
  {{$}} cd contrib/win32
 +
  {{$}} ../bootstrap --host=HOST-TRIPLET
 +
  {{$}} make prebuilt
 +
 
 +
=== Manually built (slow) ===
 +
Or, if you want to compile the contribs yourself and are feeling adventurous and have lots of time to burn:
 +
  {{prompt|root}} apt-get install subversion yasm cvs cmake ragel autopoint
 +
 
 +
  {{$}} mkdir -p contrib/win32
 +
  {{$}} cd contrib/win32
 +
  {{$}} ../bootstrap --host=HOST-TRIPLET
 +
  {{$}} make fetch
 +
  {{$}} make
 +
 
 +
=== Linux 64-bit ===
 +
 
 +
If you are on Linux '''64-bit''', you '''SHOULD''' remove some files, or install the lib32 packages (ia32-libs, multilibs, etc...)
 +
 
 +
  {{$}} rm -f ../i686-w64-mingw32/bin/moc ../i686-w64-mingw32/bin/uic ../i686-w64-mingw32/bin/rcc
  
== 3rd party libraries.<br>  ==
+
=== Fix your contrib path ===
  
VLC modules requires numerous open source projects to work (like AC3 audio decoding or MPEG-4 video decoding).  
+
If your host triplet is not '''i686-w64-mingw32''' (you are ''not'' compiling for Debian or Ubuntu), create a symlink to contribs:
 +
{{$}} ln -sf ''''HOST-TRIPLET'''' ../i686-w64-mingw32
 +
Notice that there is no <code>../</code> before the host triplet. This is intentional, and if done properly, you should see a functioning symbolic link created in the parent directory (try <code>ls -l ..</code> and you should see <code>i686-w64-mingw32 -> x86_64-w64-mingw32/</code>).
  
If you feel you must build these libraries from source, go to extras/contrib and read the README.<br>
+
=== Go Back  ===
  
If you want to save yourself a lot of time and energy, use the pre-built versions of these libraries. You may download them from http://people.videolan.org/~jb/Contribs/, named in fashion of contrib-'''yyyymmdd'''-win32-'''version'''-bin-gcc-'''gccversion'''-only.tar.bz2.<br>
+
Go back to the VLC source directory:  
  
Install the pre-built libraries into the standard directories (/usr/win32/*) by using <br>
+
  {{$}} cd -
<pre>tar jxf contrib-20061122-win32-bin-gcc-3.4.5-only.tar.bz2 -C /
 
</pre>
 
(Note the <code>"-C /"</code>!)
 
  
 
== Configuring the build  ==
 
== Configuring the build  ==
  
First of all, [[GetTheSource]] then run <code>./bootstrap</code>.
+
=== Bootstrap ===
 +
First, prepare the tree:
 +
  {{$}} ./bootstrap
 +
 
 +
=== Configure ===
 +
Then you can to configure the build with the <code>./configure</code> script.  
 +
 
 +
Create a subfolder:
 +
  {{$}} mkdir win32 && cd win32
 +
 
 +
Set your PKG_CONFIG_LIBDIR (Adapt the path to reflect your local setup)
 +
  {{$}} export PKG_CONFIG_LIBDIR=$HOME/vlc/contrib/HOST-TRIPLET/lib/pkgconfig
 +
  {{$}} export PKG_CONFIG_PATH_CUSTOM=$PKG_CONFIG_LIBDIR (for Archlinux only)
  
Once you've got all the files you need in place, you need to configure the build with the <code>./configure</code> script.  
+
Execute the build configuration script:
 +
{{$}} ../extras/package/win32/configure.sh --host=HOST-TRIPLET --build=x86_64-pc-linux-gnu
  
Good configure examples can be found in some files (in [http://git.videolan.org/gitweb.cgi?p=vlc.git;a=tree git]). From the vlc source base directory you could run:<br>
+
'''N.B.''':
 +
Use the host and build tuples respectively corresponding to '''your''' cross-compilation toolchain and build system respectively. The example above assumes you are compiling for ''Windows'' OS and ''Intel 686'' architecture, and the build system is ''GNU/Linux'' OS and ''x86 64-bits'' architecture. See [[#Host_triplet|above]] for list of common values.
  
*<code>extras/package/win32/configure.sh --with-contrib=/usr/win32 --host=i586-mingw32msvc</code>
+
Also, if you have a problem here (such as an error about Library dvdread), see the [[{{TALKPAGENAME}}|Talk]] page.
*<code>extras/package/win32/configure.sh --with-contrib=/path/to/folder/containing/contribs</code>
 
or just run configure manually, like
 
*<code>./configure --with-contrib=/usr/win32 --host=i586-mingw32msvc</code>
 
  
See <code>'./configure --help'</code> for more information.
+
Alternatively, you can run configure manually:
 +
{{$}} ../configure --host=HOST-TRIPLET --build=x86_64-pc-linux-gnu
 +
See <code>'../configure --help'</code> for more information.
  
 
== Building VLC  ==
 
== Building VLC  ==
  
Once configured, to build VLC, just run <code>'make'</code>.
+
Once configured, to build VLC, just run:
 +
  {{$}} make
  
Once the compilation is done, you can either run VLC directly from the source tree or you can build self-contained VLC packages with the following <code>make</code> rules:  
+
== Packaging VLC ==
 +
Once the compilation is done, you can build self-contained VLC packages with the following <code>make</code> rules:  
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 93: Line 166:
 
! Description
 
! Description
 
|-
 
|-
| <code>make package-win32-strip</code> (might be package-win-strip)
+
| <code>make package-win-common</code>
| Creates a subdirectory named <code>vlc-x.x.x</code> with all the binaries 'stripped' (that is, smallest size, unusable with a debugger)
+
| Creates a subdirectory named <code>vlc-x.x.x</code> with all the binaries. You can run VLC directly from this directory.
 +
|-
 +
| <code>make package-win-strip</code>
 +
| Same as above but will create 'stripped' binaries (that is, smallest size, unusable with a debugger).
 
|-
 
|-
| <code>make package-win32-7zip</code>  
+
| <code>make package-win32-7zip</code>
 
| Same as above but will package the directory in a 7z file.
 
| Same as above but will package the directory in a 7z file.
 
|-
 
|-
| <code>make package-win32-zip</code>  
+
| <code>make package-win32-zip</code>
 
| Same as above but will package the directory in a zip file.
 
| Same as above but will package the directory in a zip file.
 
|-
 
|-
| <code>make package-win32</code>  
+
| <code>make package-win32</code>
 
| Same as above but will also create an auto-installer package. You must have NSIS installed in its default location for this to work.
 
| Same as above but will also create an auto-installer package. You must have NSIS installed in its default location for this to work.
 
|}
 
|}
  
 
'''''Well done—you're ready to use VLC!'''''  
 
'''''Well done—you're ready to use VLC!'''''  
 +
 +
== Extra information ==
 +
 +
=== Static compilation of plugins ===
 +
You might want to use the following script to enforce static compilation.
 +
Run as root, and use at your own risk.
 +
<syntaxhighlight lang="bash">
 +
#!/bin/sh
 +
 +
# This script enforces statically linking of libgcc, libstdc++-6, and libpthread,
 +
# without needing to rebuild gcc and mingw-w64 from scratch.
 +
# -static-libgcc -static-libstdc++ flags can not be used in a libtool build system,
 +
# as libtool removes flags that it doesn't understand.
 +
 +
move() {
 +
    [ -f $1 ] || return 1
 +
    mkdir -p old/
 +
    mv -v $* old/
 +
    return 0
 +
}
 +
 +
for x in i686 x86_64
 +
do
 +
    library_path_list=`$x-w64-mingw32-gcc -v /dev/null 2>&1 | grep ^LIBRARY_PATH|cut -d= -f2|sort|uniq`
 +
    IFS=':'
 +
    for i in $library_path_list
 +
    do
 +
        cd $i
 +
        move libstdc++-6.dll libstdc++.dll.a libgcc_s.a libgcc_s_sjlj-1.dll && ln -s libgcc_eh.a libgcc_s.a
 +
        move libpthread.dll.a libwinpthread.dll.a
 +
        move libwinpthread-1.dll
 +
        [ -d ../bin ] && cd ../bin && move libwinpthread-1.dll
 +
    done
 +
done
 +
 +
exit 0
 +
</syntaxhighlight>
 +
 +
=== Mingw32 ===
 +
Up to versions 2.0.x, VLC was compiled with the older mingw32 toolchain, which only supports 32-bits Windows. If you have problems with mingw-w64, you can try mingw32 instead:
 +
 +
* '''Debian/Ubuntu''': run <code>apt-get install gcc-mingw32 mingw32-binutils</code>. Note that at least version 3.17 of Mingw32 is required, which Debian does not provide. You may obtain mingw32-runtime-3.17 [http://people.videolan.org/~jb/debian/mingw32-runtime_3.17.0-0videolan_all.deb here].
 +
* '''Gentoo''' users can <code>emerge crossdev &amp;&amp; crossdev mingw32</code>
 +
* '''ArchLinux''' users can <code>pacman -S mingw32-gcc</code>
 +
* '''Fedora''' users should read [[Win32Compile Under Fedora]]
 +
* Other '''Linux''' systems may attempt http://www.mingw.org/wiki/LinuxCrossMinGW
  
 
[[Category:Building]]
 
[[Category:Building]]
 +
[[Category:Windows]]

Latest revision as of 16:18, 13 December 2022

WARNING: This page is deprecated, for updated instructions please follow: https://code.videolan.org/videolan/vlc/-/blob/master/doc/BUILD-win32.md

This page will help you to compile VLC media player for Windows.

Building Methods

If you want to build VLC from source, you have several choices:

Method Documentation Notes
MinGW on Linux Obtaining the toolchain Preferred method involving cross-compilation from Linux. On computers running Microsoft Windows, a virtual machine is necessary to run Linux.
MSYS+MinGW on Windows Compile with MSys Native compilation method. MSYS is a minimal build environment to compile Unix-style projects directly on Microsoft Windows. This is not officially supported by VideoLAN. Best of luck.
Cygwin on Windows Compile with Cygwin Cygwin method. Cygwin emulates a POSIX environment to compile on Microsoft Windows. This is error-prone and slow and therefore not recommended.

Obtaining the cross-compilation toolchain

All this howto is focused on Debian/Ubuntu. For other distribution, please find the related package names, but they should be very similar.

Ubuntu 14.04 is too old to compile VLC.

Host triplet

A number of commands below include the toolchain identifier, called the host triplet.

This value is essential: it instructs the build system to use the correct toolchain and compile the program for Windows. Without the value, the build system will perform a native compilation for Linux (or whatever your computer runs). With an incorrect value, the build will fail.

The exact value depends on your installation of the toolchain.

Notably on Debian/Ubuntu, these values must be used:

  • i686-w64-mingw32 for Windows 32-bits, using the Mingw-w64 toolchain
  • x86_64-w64-mingw32 for Windows 64-bits, using the Mingw-w64 toolchain

Please make sure that you replace the keywords HOST-TRIPLET with either i686-w64-mingw32 or x86_64-w64-mingw32 adapted to your target Windows version (32-bit or 64-bit, respectively)

Compiler and binary toolchain

Mingw-w64

To compile VLC for Windows (32-bits or 64-bits), the Mingw-w64 toolchain is required:

For the 32-bit version, run this:

# apt-get install gcc-mingw-w64-i686 g++-mingw-w64-i686 mingw-w64-tools

For the 64-bit version, this becomes:

# apt-get install gcc-mingw-w64-x86-64 g++-mingw-w64-x86-64 mingw-w64-tools

NB: you need mingw-w64 version 5.0.1 to compile it.

Development tools

You will also need:

  • lua (5.2)
  • all autotools: libtool, automake, autoconf, autopoint, make, gettext, pkg-config
  • qt4-dev-tools, qt5-default (or qt4-default if qt plugin build fails)
  • git, subversion cmake, cvs if you want to rebuild contribs
  • wine-dev for creating Win32 packages
  • zip [for creating .zip package], p7zip [for .7z package], nsis [for .exe auto-installer], bzip2 [for 'make prebuild]

Run:

# apt-get install lua5.2 libtool automake autoconf autopoint make gettext pkg-config
# apt-get install qt4-dev-tools qt5-default git subversion cmake cvs 
# apt-get install wine64-development-tools libwine-dev zip p7zip nsis bzip2
# apt-get install yasm ragel ant default-jdk protobuf-compiler dos2unix

Get the source code

$ git clone https://code.videolan.org/videolan/vlc.git vlc

See Git for more information.

Go into the VLC directory

$ cd vlc

Prepare 3rd party libraries

VLC depends on a sizable number of third party libraries. Before compiling VLC, you need to obtain compiled versions of those. There are two ways to achieve that:

  • The prebuilt approach is much faster and easier, but only works with a narrow set of VLC versions.
  • The manual build approach takes a lot of time and disk space, and somewhat error-prone.

Please note that the prebuilt library versions are intended for the latest current stable release of VLC. It is not compatible with old VLC versions, nor with newer or future versions.

At the time of writing (late 2016), the prebuilt libraries work with VLC 2.2.x only. To compile the VLC 3.0.x development branch, DO NOT USE the prebuilt libraries.

Prebuilt (fast)

 $ mkdir -p contrib/win32
 $ cd contrib/win32
 $ ../bootstrap --host=HOST-TRIPLET
 $ make prebuilt

Manually built (slow)

Or, if you want to compile the contribs yourself and are feeling adventurous and have lots of time to burn:

 # apt-get install subversion yasm cvs cmake ragel autopoint
 $ mkdir -p contrib/win32
 $ cd contrib/win32
 $ ../bootstrap --host=HOST-TRIPLET
 $ make fetch
 $ make

Linux 64-bit

If you are on Linux 64-bit, you SHOULD remove some files, or install the lib32 packages (ia32-libs, multilibs, etc...)

 $ rm -f ../i686-w64-mingw32/bin/moc ../i686-w64-mingw32/bin/uic ../i686-w64-mingw32/bin/rcc

Fix your contrib path

If your host triplet is not i686-w64-mingw32 (you are not compiling for Debian or Ubuntu), create a symlink to contribs:

$ ln -sf 'HOST-TRIPLET' ../i686-w64-mingw32

Notice that there is no ../ before the host triplet. This is intentional, and if done properly, you should see a functioning symbolic link created in the parent directory (try ls -l .. and you should see i686-w64-mingw32 -> x86_64-w64-mingw32/).

Go Back

Go back to the VLC source directory:

 $ cd -

Configuring the build

Bootstrap

First, prepare the tree:

 $ ./bootstrap

Configure

Then you can to configure the build with the ./configure script.

Create a subfolder:

 $ mkdir win32 && cd win32

Set your PKG_CONFIG_LIBDIR (Adapt the path to reflect your local setup)

 $ export PKG_CONFIG_LIBDIR=$HOME/vlc/contrib/HOST-TRIPLET/lib/pkgconfig
 $ export PKG_CONFIG_PATH_CUSTOM=$PKG_CONFIG_LIBDIR (for Archlinux only)

Execute the build configuration script:

$ ../extras/package/win32/configure.sh --host=HOST-TRIPLET --build=x86_64-pc-linux-gnu

N.B.: Use the host and build tuples respectively corresponding to your cross-compilation toolchain and build system respectively. The example above assumes you are compiling for Windows OS and Intel 686 architecture, and the build system is GNU/Linux OS and x86 64-bits architecture. See above for list of common values.

Also, if you have a problem here (such as an error about Library dvdread), see the Talk page.

Alternatively, you can run configure manually:

$ ../configure --host=HOST-TRIPLET --build=x86_64-pc-linux-gnu

See '../configure --help' for more information.

Building VLC

Once configured, to build VLC, just run:

 $ make

Packaging VLC

Once the compilation is done, you can build self-contained VLC packages with the following make rules:

Command Description
make package-win-common Creates a subdirectory named vlc-x.x.x with all the binaries. You can run VLC directly from this directory.
make package-win-strip Same as above but will create 'stripped' binaries (that is, smallest size, unusable with a debugger).
make package-win32-7zip Same as above but will package the directory in a 7z file.
make package-win32-zip Same as above but will package the directory in a zip file.
make package-win32 Same as above but will also create an auto-installer package. You must have NSIS installed in its default location for this to work.

Well done—you're ready to use VLC!

Extra information

Static compilation of plugins

You might want to use the following script to enforce static compilation. Run as root, and use at your own risk.

 #!/bin/sh
 
 # This script enforces statically linking of libgcc, libstdc++-6, and libpthread,
 # without needing to rebuild gcc and mingw-w64 from scratch.
 # -static-libgcc -static-libstdc++ flags can not be used in a libtool build system,
 # as libtool removes flags that it doesn't understand.
 
 move() {
     [ -f $1 ] || return 1
     mkdir -p old/
     mv -v $* old/
     return 0
 }
 
 for x in i686 x86_64
 do
     library_path_list=`$x-w64-mingw32-gcc -v /dev/null 2>&1 | grep ^LIBRARY_PATH|cut -d= -f2|sort|uniq`
     IFS=':'
     for i in $library_path_list
     do
         cd $i
         move libstdc++-6.dll libstdc++.dll.a libgcc_s.a libgcc_s_sjlj-1.dll && ln -s libgcc_eh.a libgcc_s.a
         move libpthread.dll.a libwinpthread.dll.a
         move libwinpthread-1.dll
         [ -d ../bin ] && cd ../bin && move libwinpthread-1.dll
     done
 done
 
 exit 0

Mingw32

Up to versions 2.0.x, VLC was compiled with the older mingw32 toolchain, which only supports 32-bits Windows. If you have problems with mingw-w64, you can try mingw32 instead:

  • Debian/Ubuntu: run apt-get install gcc-mingw32 mingw32-binutils. Note that at least version 3.17 of Mingw32 is required, which Debian does not provide. You may obtain mingw32-runtime-3.17 here.
  • Gentoo users can emerge crossdev && crossdev mingw32
  • ArchLinux users can pacman -S mingw32-gcc
  • Fedora users should read Win32Compile Under Fedora
  • Other Linux systems may attempt http://www.mingw.org/wiki/LinuxCrossMinGW