new sound slider proposals
- Combines two modes
- Undefined behaviour between Normal sound state & boosted sound state
- Boost mode should be dBA values
Current implementation is using library variables & functions within widgets itself. Sound values changes if in hardmix mode and depends on global defines & lib max values. No real split between values and representation then.
New implementation requires and interface layer/adaptor between UI & library. (wraps C or use existing C++ wrappers) Sound is 0-100%. UI doesn't have to care about library values.